Ilia Agafonov

Back End Developer at Vivo Group International

Da Nang, Vietnam
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Summary

👤
Senior
🎓
Top School
Ilia Agafonov is a backend developer with 11 years of experience building resilient services and payment systems, currently working on real-time chat support and payment gateway infrastructure using Symfony, PostgreSQL, Redis, RabbitMQ, WebSockets and gRPC. He has deep hands-on experience modernizing legacy RTB microservice ecosystems with Yii2, Swoole and FastAPI, optimizing queues and SQL in MariaDB and ClickHouse to take non-working systems to production. Comfortable across PHP and Python stacks, he also writes tests, CI, Docker setups and documentation, and is exploring Rust for systems-level safety and performance gains. Ilia contributes to open-source game mechanics in the well-known Cataclysm-DDA repo, showing a penchant for improving complex logic beyond web apps. Based in Da Nang, Vietnam, he combines pragmatic engineering with a track record of refactors and real-time features that keep high-throughput services reliable.
code11 years of coding experience
job3 years of employment as a software developer
bookспециалист, инженер информационных технологий в образовании, специалист, инженер информационных технологий в образовании at УРГПУ
languagesАнглийский, Русский
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Github Skills (10)

cat10
cl10
ca10
c-language10
game-development10
cprogramming-language10
algorithms8
data-structures8
algorithm8
data-structure8

Programming languages (11)

TypeScriptJavaC++ShellCSSRustCJavaScript

Github contributions (5)

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CleverRaven/Cataclysm-DDA

Apr 2020 - Jul 2021

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Role in this project:
userBack-end Developer
Contributions:8 reviews, 24 commits, 27 PRs in 1 year 2 months
Contributions summary:Ilia contributed to core game mechanics and bug fixes within the Cataclysm - Dark Days Ahead repository. They focused on improving gameplay, including the ability for cameras to take photos of NPCs and addressing issues related to placing stepladders and eating containers. Additionally, the user implemented fixes for building ramps and stairs. Their work demonstrates a focus on improving game mechanics.
gametrinitycorecataclysmset-inazerothcore
Tairesh/Necromanzer

Apr 2022 - Jul 2022

Roguelike where you play as a necromancer and construct dark creatures from dead bodies by adding and removing body parts.
Contributions:141 commits, 4 PRs, 189 pushes in 2 months
roguelike
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