Ioannis Boutsikas is a UI Engineer with over a decade of software experience and 7+ years focused on graphics and game-related systems, currently building UI at Oxide Games. He combines hands-on engine work (C++, Unreal, Unity/AR Foundation) with backend and cloud skills—having shipped an AR app for iOS/Android and a .NET Core API on Kubernetes. As a former PhD student and long-time teaching assistant, he’s comfortable mentoring others, explaining low-level kernel programming, and navigating large codebases. He also operates as a pragmatic systems developer and cloud architect for startups, maintaining servers, automating workflows with Chrome extensions, and delivering responsive web tooling. Notably, his background blends academic rigor with product shipping: optimizing real-time experiences for constrained devices while collaborating across art, science, and engineering stakeholders.
11 years of coding experience
7 years of employment as a software developer
UMBC
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at The University of Sheffield
Contributions:41 pushes, 14 branches in 2 years 9 months
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