Ivan Murashka

Head Of Technology at Super Banana

Warsaw, Masovian Voivodeship, Poland
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Summary

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Ivan Murashka is a Head of Technology and Unity specialist with over a decade of hands-on game development experience, progressing from junior automation tester to leading multi-team engineering departments. He has deep expertise in Unity and C# (with C++ experience), having built core frameworks, CI/CD pipelines, and internal SDKs that accelerated casual game production and scaled teams. Ivan excels at both shipping game features and setting up long-term technical processes—he’s repeatedly grown departments into multiple teams with their own leads. Known for pragmatic architecture work on client-server systems, procedural generation, and editor tooling, he combines goal-oriented problem solving with a passion for games. Based in Warsaw, he balances coding with leadership, spending significant time improving developer velocity through tooling and pipeline optimizations.
code10 years of coding experience
job10 years of employment as a software developer
bookBachelor's degree 40 01 01 Information Technology Software, Bachelor's degree 40 01 01 Information Technology Software at Belarusian National Technical University
languagesRussian, English
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Github Skills (53)

wait10
build-automation10
unity3d10
trigger9
release-management9
localization8
hmvc8
open-source8
runner8
continuous-testing7
electron7
cil7
typescript7
rocket7
monkey-patching7

Programming languages (8)

TypeScriptC#DockerfileJavaC++ShellJavaScriptPython

Github contributions (5)

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Appegy/UniLogger

Sep 2023 - Jul 2026

Simple, flexible and lightweight logger for Unity.
Contributions:24 PRs, 63 pushes, 42 branches in 2 years 10 months
Appegy/Union

Jan 2025 - Jun 2026

Contributions:42 PRs, 56 pushes, 56 branches in 1 year 4 months
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