Jamie Fristrom

Senior Lead Software Engineer at Mojang Studios

Bellevue, Washington, United States
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Summary

👤
Senior
Jamie Fristrom is a Senior Lead Software Engineer with nine years of experience currently working on Minecraft at Mojang/Microsoft, bringing a strong background in game systems engineering. Previously a tech director and designer on titles like Spider-Man 2 and the cult-favorite Schizoid, he blends high-level design intuition with low-level systems coding. Based in Bellevue, WA, Jamie thrives on building robust gameplay systems and tooling that scale across live service platforms. An avid story gamer and former indie developer, he pairs studio discipline with experimental curiosity that surfaces in personal GitHub projects. He’s known for pragmatic leadership that bridges engineering and design, and once earned a slice of internet fame showcased in a noted YouTube appearance. As a dad and lifelong gamer, he brings user empathy and long-term stewardship to the worlds he helps create.
code9 years of coding experience
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Stackoverflow

Stats
341reputation
203kreached
6answers
4questions
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Github Skills (28)

squad10
roblox10
tactical10
ascii10
roblox-studio10
sdl9
roguelike9
engine9
haskell9
crawler9
web-frontend8
lua8
typescript7
compiler6
64-bit6

Programming languages (3)

TypeScriptGoHaskell

Github contributions (5)

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JamieFristrom/LambdaHack

May 2021 - Dec 2021

Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
Contributions:2 PRs, 81 pushes, 9 branches in 6 months
dungeongamehaskellroguelikecrawlers
JamieFristrom/dungeonlife

Dec 2019 - Feb 2021

Dungeon Life
Contributions:2 reviews, 305 commits, 23 PRs in 1 year 2 months
dungeongamelife
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