Summary
John Bryant is a seasoned software and game-engine leader with 25+ years shipping over 25 games across PC, console, handheld and mobile platforms and deep expertise in engines like O3DE and Lumberyard. He has led engineering, program and support teams at Amazon and the Open 3D Foundation, guiding product vision, open-source governance, CI/CD pipelines, and cross-disciplinary studios. Now founder of MotBry Entertainment, Inc., he is building feel-good, kinetic games that channel a commitment to social impact—donating a portion of profits to theme-related charities. A pragmatic manager who has overseen simultaneous teams with divergent goals, he combines low-level technical chops (C++, C#, engine builds) with product and community stewardship. Based in Carnation, WA, he brings a rare blend of hands-on engine development, large-org program leadership, and a playful design sensibility aimed at spreading positivity.
5 years of coding experience
27 years of employment as a software developer
Studied database programming, COBOL, JCL (mainframe scripting), and logic., Studied database programming, COBOL, JCL (mainframe scripting), and logic. at School of Computer Sciences for the Army.
University of Alaska Anchorage