Jon Bjarnason

Iceland
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Summary

👤
Senior
Jon Bjarnason is a lead programmer and entrepreneurial technologist from Iceland with two decades of experience building games, scalable distributed systems, and leading large engineering teams. He has led architectural and operational work on single-shard MMOs at CCP, built player analytics pipelines and ETL on Hadoop, and architected cloud strategies integrating Unreal Engine and AWS for VR and multiplayer titles. As CTO and co-founder at game startups and now Lead Programmer at Unknown Worlds Entertainment, he blends hands-on C++/Python engineering with product-level leadership and hiring. He founded Logic Trap to continue shipping ambitious game projects and has a physics background that informs his pragmatic approach to performance and systems design. Notably, he moved teams from prototype to live, production-scale services—growing engineering groups tenfold while keeping systems performant at 60K+ concurrent users.
code11 years of coding experience
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Github Skills (25)

quill9
wysiwyg9
drift9
rich-text-editor9
marshmallow8
webargs8
soa8
extensibility7
micro-framework7
flask7
rest-api6
python6
openapi5
nodejs5
rest5

Programming languages (3)

TypeScriptJavaScriptPython

Github contributions (5)

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1939Games/drift-base

Oct 2016 - Jul 2017

Contributions:3 pushes in 8 months
driftmicro-frameworkframework
nonnib/testrepo

Nov 2019 - Nov 2019

Contributions:14 pushes, 1 branch in 1 day
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