Jon Reid

Game Developer at Scary Beasties Limited

London, England, United Kingdom
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Summary

👤
Senior
🎓
Top School
Jon Reid is a game developer based in London with 11 years’ experience building cross-platform and installation-based games using Unity, Flash and HTML. He has led technical teams and projects—serving as Technical Lead at Preloaded and now developing at Scary Beasties—delivering widely used interactive experiences such as the Rugged Rovers installation that generated over a million unique interactions in its first three months. His strengths span gameplay, multiplayer, UI and framework programming, informed by a strong UX/UI design sensibility that prioritizes player and client engagement. Jon has a track record of pushing games beyond traditional screens into public installations and phone-as-controller experiences, blending creative design with robust engineering.
code12 years of coding experience
job5 years of employment as a software developer
bookBA Hons, Game and Interactive Media Design, First, BA Hons, Game and Interactive Media Design, First at University of Wales, Newport
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Github Skills (14)

unity3d8
android-app7
android7
unity-editor7
app-icon7
ios6
automation6
ruby6
android-apps5
excel5
fastlane5
mobile5
spreadsheet3
arfoundation3

Programming languages (3)

C#Objective-CRuby

Github contributions (5)

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JonathanReid/MeshTools

Feb 2015 - Jul 2015

Contributions:2 commits, 1 push, 1 branch in 5 months
Contributions:186 pushes, 1 branch in 1 year 9 months
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