Summary
Joshua Konechy is an Associate Software Engineer in California with nine years of hands-on experience across C/C++, C#, Java, Python, and embedded systems. Currently on Canon USA’s computer vision and machine learning team, he progressed from an intern prototyping video capture and CV/ML stretch goals to maintaining production software. He brings practical Agile experience, having served as both Scrum Master and developer on a multi-team capstone that delivered an integrated product showcased at year-end. His background spans game and interactive media design through applied computer science, giving him a creative edge in real-time and embedded projects using Unity, Unreal, Raspberry Pi and ARM platforms. Joshua is an active coder who shares projects and demos on GitHub and a personal portfolio, reflecting a habit of independent learning and rapid prototyping. Colleagues describe him as a collaborative problem-solver who thrives on technical challenges and translating prototypes into reliable software.
10 years of coding experience
1 year of employment as a software developer
Associate of Science - AS, Game and Interactive Media Design, Associate of Science - AS, Game and Interactive Media Design at Norco College
Bachelor of Applied Science - BASc, Computer Science, GPA 3.6, Bachelor of Applied Science - BASc, Computer Science, GPA 3.6 at California State University, Fullerton