Summary
Joshua Lafayette is a Lead Software Engineer with a decade of experience blending realtime 3D art tools and production engineering, currently leading engineering efforts at Nike from Beaverton, OR. Trained in Media Arts and Animation and certified in full‑stack web development, he uniquely bridges creative pipelines (Maya, MotionBuilder, ZBrush, grooming and cloth simulation) with scripting and tool development in Python, PySide and MEL. His career progressed from CG generalist and technical director roles into senior and lead engineering positions, delivering production tooling and workflow automation for large-scale creative teams. Colleagues rely on him for pragmatic tooling that translates complex artistic needs into robust, scriptable systems—an often-underappreciated skill that speeds artist iteration and production delivery.
10 years of coding experience
8 years of employment as a software developer
Full Stack Web Development Certification, Computer Software Engineering, Full Stack Web Development Certification, Computer Software Engineering at Free Code Camp
Bachelor of Arts (B.A.), Media Arts and Animation, Bachelor of Arts (B.A.), Media Arts and Animation at The Art Institute of Portland