Summary
Julian Bokelmann is a Kotlin backend developer and Android specialist with nine years of software experience, currently working on telephony apps at sipgate. He holds a BSc and MSc in Computer Science from Heinrich Heine University and published the code for his master's thesis on distributed databases on GitHub. Julian combines deep practical expertise in Kotlin, Coroutines, Flows and Jetpack Compose with hands-on knowledge of DI (Koin, Hilt), Firebase, Room/DataStore and testing across unit, UI and end-to-end pipelines. He has spoken at Droidcon Berlin about building a telephony app and independently shipped a Kotlin-built companion app for the Dune board game on Google Play. Known for pragmatic architecture and tooling choices—Gradle version catalogs, Renovate, secrets management—he bridges Android UI craftsmanship and backend/architectural concerns. Based in Mönchengladbach, he brings a hobbyist’s curiosity (board-game app development) to professional-grade mobile and backend engineering.
9 years of coding experience
4 years of employment as a software developer
Zerspanungsmechaniker, Zerspanungsmechaniker at Richard-von-Weizsäcker-Berufskolleg Paderborn
Master of Science - MS Computer Science, Master of Science - MS Computer Science at University of Düsseldorf
English, German