Katarzyna Flig

Scrum Master at Tactile Games

Haslev, Region Zealand, Denmark
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Summary

👤
Senior
🎓
Top School
Katarzyna Flig is a Scrum Master and QA Engineer with eight years of experience blending game development, quality engineering, and team facilitation from Denmark. Currently at Tactile Games she drives Scrum practices, removes blockers and contributes hands-on to test automation, performance and regression testing. Her background spans 3D and 2D art, VFX and Unity asset configuration—work that includes shipping the indie title Temple of Starlight and building pipeline scripts in Python. This mix of creative production and technical QA gives her a practical edge in bridging artists, engineers and product teams to deliver polished interactive experiences.
code8 years of coding experience
job4 years of employment as a software developer
bookMaster of Science - MS, Medialogy, Master of Science - MS, Medialogy at Aalborg University
languagesPolish, English, Danish
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Github Skills (8)

theory5
multiplayer-game2
game-development2
multiplayer2
game-engine2
interaction2
gesture1
mongodb1

Programming languages (3)

C#ShaderLabHTML

Github contributions (5)

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Contributions:2 PRs, 88 pushes, 6 branches in 2 months
Contributions:26 PRs, 58 pushes, 3 branches in 1 year 5 months
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