Kaz Sadeghi

Compiler Engineer at Waymo

New York, New York, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Kaz Sadeghi is a compiler engineer with a decade of hands-on experience building ML compilers and toolchains that bridge hardware and software across startups and research teams. He has shipped LLVM backends and modular compiler infrastructure at Cerebras and Qualcomm, and applied those skills to production autonomous vehicle stacks at Cruise and Waymo. Beyond compiler internals, Kaz enjoys low-level graphics and systems work—authoring an OpenGL editor, a Minecraft-like engine with multithreaded infinite terrain, and game projects in Godot—demonstrating a rare blend of compiler theory and practical graphics engineering. He thrives on squeezing performance from hardware while making complex capabilities accessible through clean abstractions.
code11 years of coding experience
job3 years of employment as a software developer
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at The University of Texas at Austin
github-logo-circle

Github Skills (37)

clion8
intellij8
electron7
visual-studio-code7
typescript7
compiler6
intellij-platform6
reddit6
language-extensions6
kotlin6
chrome-extension6
asynchronous6
async6
rust5
chrome5

Programming languages (7)

TypeScriptC++CJavaScriptHaskellKotlinPython

Github contributions (5)

github-logo-circle
Contributions:332 commits, 80 pushes, 9 branches in 1 month
kasrasadeghi/pipeline-js

Mar 2024 - Dec 2025

Contributions:192 pushes, 2 branches, 3 tags in 1 year 9 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial