Summary
Kaz Voeten is a Senior Technical Designer and MSc Industrial Designer with 11 years of experience blending game design, VR development, and production pipelines across both indie studios and AAA projects. Based in New Taipei, he has led multiplayer VR projects and served as a technical designer at NeoBards, coupling creative vision with pragmatic systems that keep complex productions on track. He teaches and mentors at Eindhoven University of Technology, bringing industry-grade practices into academic game projects and advising on AR/VR concepts. Kaz鈥檚 strengths lie in bridging programming and design鈥攈e鈥檚 equally comfortable prototyping gameplay, reverse-engineering systems, and implementing robust pipelines that preserve creative momentum. Notably, his background includes hands-on full-stack hobbyist work and ICT management, giving him a rare mix of design sensibility and operational rigor. Colleagues rely on him to make ambitious interactive experiences both playable and producible without sacrificing fun.
11 years of coding experience
8 years of employment as a software developer
Master, Industrial Design, 8, Master, Industrial Design, 8 at Technische Universiteit Eindhoven
Dutch, English