Kelsey Cavanaugh is a senior backend engineer with 11 years building reliable, reusable systems for live games and multiplayer platforms, currently improving stability and player experience on Marvel Snap. She excels at designing tooling and server architectures that minimize cognitive overhead for designers—often by automating repetitive workflows (ask her about the “cool bash script” she maintains). Past work includes architecting p2p multiplayer and server tooling at Fire Hose Games, leading backend features and admin tools for DomiNations at Big Huge Games, and managing multiplayer systems early in her career. Based in Greater Boston, she combines pragmatic engineering with a gamer’s perspective, favoring solutions that scale operationally and reduce friction across teams.
11 years of coding experience
11 years of employment as a software developer
Bachelor of Science (BS) Applied Computer Science, Bachelor of Science (BS) Applied Computer Science at George Mason University
Contributions:1 PR, 72 pushes, 1 branch in 1 year 10 months
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