Kentaro Suzuki

Engineering Manager (Graphics & AI ML) at The University of Tokyo

Tokyo, Japan
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Summary

👤
Senior
🎓
Top School
Kentaro Suzuki is an engineering manager specializing in real-time and offline computer graphics with 14 years of experience leading graphics and AI/ML efforts at Polyphony Digital, where he led the rendering work on Gran Turismo 7. He combines deep R&D expertise in physically based rendering, sky and cloud simulation, tone mapping, and real-time post effects with hands-on engine and shader development. A frequent SIGGRAPH, GDC and CEDEC speaker and organizer of Japan’s Raytracing Camp, he bridges academic rigor (Master’s from The University of Tokyo) and shipping AAA production features. Colleagues rely on him for turning complex light-transport research into practical, artist-friendly systems and production-ready pipelines.
code14 years of coding experience
job10 years of employment as a software developer
bookUniversity of Tokyo
languagesJapanese, English
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Github Skills (9)

viridis10
colormap10
glsl9
visualization9
single-file9
cpp8
vectorization4
python3
software-composition-analysis2

Programming languages (3)

C++CPython

Github contributions (5)

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githole/edubpt

Oct 2013 - Apr 2022

双方向パストレーシングベースの物理ベースレンダラ。
Contributions:25 commits, 1 PR, 1 push in 8 years 6 months
githole/edupt

May 2013 - Apr 2022

パストレーシングベースの物理ベースレンダラ。
Contributions:24 commits, 2 PRs, 2 pushes in 8 years 11 months
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