A purpose-built proxy for the Linkerd service mesh. Written in Rust.
Role in this project:
Back-end Developer Contributions:303 reviews, 27 commits, 180 PRs in 3 years 10 months
Contributions summary:Kevin primarily contributed to the core functionality of the Linkerd2 proxy, a service mesh written in Rust. Their work involved implementing features for the outbound router, specifically focusing on how the proxy handles the `l5d-dst-override` header to direct traffic. They also addressed metrics by removing the destination address from endpoint labels and increased the router capacity. Furthermore, the user added functionality for setting the `l5d-remote-ip` header.
linkerdproxyrustservice-meshcncf
Metal I/O library for Rust.
Role in this project:
Back-end Developer Contributions:5 reviews, 40 commits, 46 PRs in 6 months
Contributions summary:Kevin primarily contributed to adding support for Unix Domain Sockets (UDS) to the `mio` library. This involved implementing the necessary networking primitives (`UnixDatagram`, `UnixListener`, and `UnixStream`) and integrating them with the existing system. The user also added tests for the UDS functionality, ensuring compatibility and correct behavior. Furthermore, the commits include refactoring and cleanup related to the UDS implementation and related readiness events.
rustnon-blockingasynchronousnetworking