Kevin Vanhorn

Dallas, Texas, United States
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Summary

👤
Senior
🎓
Top School
Kevin Vanhorn is a Senior Game Programmer based in Dallas with nine years of experience blending gameplay engineering, graphics, and UI design across Unity, PlayCanvas, and C++. He builds interactive systems and tools—from Twitch extensions and playable prototypes to VR visualizations used in biomedical research—bridging entertainment-grade game tech with scientific visualization. His background includes designing architecture and optimizing C++ gameplay systems, plus hands-on art and UI work, giving him a rare full-stack game-dev perspective. A Master’s in Computer Science complements practical experience converting research outputs (HAISU, AGCR) into immersive, real-time visual tools. Colleagues rely on him to translate complex requirements into polished, performant experiences that span prototypes to production.
code10 years of coding experience
job8 years of employment as a software developer
bookHigh School, GPA: 5.0, High School, GPA: 5.0 at Denton High School
bookBachelor of Science - BS, Computer Science, 3.88, Bachelor of Science - BS, Computer Science, 3.88 at The University of Texas at Dallas
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Github Skills (3)

virtual-reality5
data-science4
deep-learning4

Programming languages (3)

C#YaccJava

Github contributions (5)

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Contributions:116 commits, 117 pushes, 3 branches in 1 year 9 months
NCBI-Hackathons/deVoReaNN

Nov 2018 - Aug 2019

A virtual reality environment for physically assembling deep learning models to solve data science problems.
Contributions:5 commits, 5 pushes in 9 months
data-sciencedeep-learningvirtual-reality
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