Rapidly cook up games for HTML5, Flash, Android, and iOS.
Role in this project:
Full-stack Developer Contributions:27 commits, 4 PRs, 5 comments in 2 years 1 month
Contributions summary:Kipp primarily contributed to enhancing the Flambe game engine, focusing on cross-platform audio and touch event handling. They implemented system volume control across Flash and WebAudio platforms, fixing sound-related issues. Additionally, the user worked on Microsoft touch event integration and improving pixel snapping within movie sprites. They also introduced a Sine behavior for animations and addressed some minor bugs, contributing to the engine's overall functionality and cross-platform compatibility.
androidios
Webpack loader to directly import Adobe Animate javascript files as modules
Contributions:10 commits, 4 PRs, 8 pushes in 5 months
adobe-animatejavascriptwebpack-loader