Open reimplementation of Might and Magic 6 7 8 game engine
Role in this project:
Full-stack Developer Contributions:131 reviews, 89 commits, 13 PRs in 1 year 1 month
Contributions summary:Konstantin focused on improving the Might and Magic 6, 7, and 8 game engine reimplementation. They implemented SDL2 window improvements including launching on specific coordinates, borderless windows, and fullscreen exclusive mode. Further contributions included fixes for stereo sound, the addition of multi-processor build support in VS, and the integration of command-line argument parsing. The user also worked on integrating Nuklear to implement UI elements and a lua templating system.
game-engine
Mirror of Apache Openmeetings
Role in this project:
Full-stack Developer Contributions:6 commits, 8 PRs, 15 comments in 17 days
Contributions summary:Konstantin primarily contributed to the frontend and WebRTC functionality of the OpenMeetings project. Their work included fixing browser compatibility issues related to `getDisplayMedia` and Edge Chromium detection, and adding improvements to ICE parameter handling. The user also implemented features to enable/disable CSP headers, and adjusted settings for camera prioritization.
openmeetingsnetwork-serverjavanetwork-client