Summary
Kyle Szklenski is a seasoned mobile developer with 10+ years building cross-platform apps using .NET MAUI, Xamarin, Swift, Kotlin, React Native and Flutter for industries from banking and insurance to food ordering and social media. He lead multimillion-dollar projects and publishes widely used open-source tools for the Godot game engine—most notably GodotFirebase, an officially recognized Firebase library that leverages REST and SSE for cross-platform push. Comfortable diving into native C++, Swift, Objective‑C and scripting for custom builds, Kyle blends game-engine expertise with production mobile architecture and ad/IAP integrations. Based in Alexandria, VA, he runs a game studio (Potato Sack Games) while maintaining enterprise-grade libraries and tooling, making him equally at home shipping consumer apps or scaling backend-integrated game systems.
10 years of coding experience
20 years of employment as a software developer
Bachelor's degree, Mathematics with Computer Science Option, Bachelor's degree, Mathematics with Computer Science Option at Penn State Erie, The Behrend College