Summary
Landon Looper is a Technical Artist III at Meta and a co-founder of two startups, blending a decade of experience in real-time interactive 3D rendering, graphics programming, and visual systems. He specializes in high-end XR and game rendering pipelines, multi-GPU/multi-machine distributed real-time rendering, intelligent light programming, and robotic control, working primarily in Rust, C++, C#, and HLSL. His portfolio spans clients like IBM, Google, Samsung, Hugo Boss, Alibaba, and Lionsgate, reflecting both commercial and large-scale installation expertise. Landon’s background in visual effects programming and interactive engineering informs a pragmatic yet creative approach to UX and data visualization. Equally comfortable in Python, JavaScript, and GLSL, he bridges research-level graphics techniques with production-ready systems. Based in Los Angeles, he pairs engineering depth with entrepreneurial drive, repeatedly shipping complex interactive experiences for immersive and live environments.
10 years of coding experience
6 years of employment as a software developer
English