Lanier Lanier

Research Scientist at Riot Games

Irvine, California, United States
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Summary

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Senior
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Top School
Lanier Lanier is a research scientist and PhD candidate in computer science at UC Irvine with a decade of experience applying machine learning to robotics, game AI, and human-computer interaction. Currently at Riot Games, Lanier focuses on reinforcement learning for game intelligence while maintaining an active research profile visible on Google Scholar. Prior internships at OffWorld and research roles at UCSB’s Four Eyes Lab reflect a hands-on background in robotics, AR, and audio/sound design, giving him a multidisciplinary perspective on perception and interaction. He brings both academic rigor and product-minded engineering to bridge novel algorithms and real-world systems, and his career path shows a consistent pattern of turning exploratory research into applied solutions.
code10 years of coding experience
job2 years of employment as a software developer
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at UC Santa Barbara
bookUniversity of California, Irvine
languagesGerman
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Github Skills (34)

approximate10
markov-decision-processes10
python9
machine-learning9
pipeline9
scalable9
cpp8
deep-learning8
reinforcement-learning8
tensorflow8
oracle8
algorithm8
multi-agent-reinforcement-learning7
data-science7
pytorch7

Programming languages (5)

C++MakefileHTMLJupyter NotebookPython

Github contributions (5)

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Contributions:13 commits, 13 pushes, 1 branch in 2 years 3 months
JBLanier/pipeline-psro

Aug 2020 - Dec 2022

Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games
Contributions:90 commits, 74 pushes, 1 branch in 2 years 4 months
scalableequilibrianashgamespipeline
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Lanier Lanier - Research Scientist at Riot Games