Lei Yu

Game Producer at Fattoy Game

Shenzhen, Guangdong Province, China
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Summary

👤
Senior
🎓
Top School
Lei Yu is a game producer with 12 years of experience leading product development from indie projects to commercial titles, currently producing Swordash Survival Shelter at Fattoy Game in Shenzhen. He began as a senior software engineer at Kingsoft Office, transitioned to independent game development, and has since blended technical depth with product leadership across studios including Orbbec and KooGame. Comfortable shipping both code and design, Lei bridges engineering and production to keep teams focused on playable, polished experiences. He favors iterative, player-driven development and has a hands-on history of building prototypes and shipping features himself. Based in Guangdong and trained in computer science at Jiangxi University of Finance and Economics, he brings a pragmatic engineering mindset to creative game-making. Colleagues know him for treating "life as a great game"—a philosophy that shows up in his emphasis on fun-first design and resilient production processes.
code12 years of coding experience
job6 years of employment as a software developer
bookBachelor of Technology - BTech, Computer Science, Bachelor of Technology - BTech, Computer Science at 江西财经大学
languagesChinese, Chinese
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Github Skills (15)

lua-binding9
unity3d9
ios8
lua8
windows8
android8
cocos2d-x8
game-engine7
game-development7
metal7
cocos-creator7
opengl1
cpp1
engine1
2d-game1

Programming languages (2)

C++C

Github contributions (5)

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yestein/LuaSample

Jul 2016 - Apr 2019

Contributions:13 commits, 12 pushes, 1 branch in 2 years 9 months
yestein/cocos_lua

Feb 2014 - Aug 2019

Contributions:244 commits, 11 pushes, 1 comment in 5 years 7 months
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