Leo Bergman

Client Architect at Hacksaw Studios

Gnesta, Södermanland County, Sweden
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Summary

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Senior
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Top School
Leo Bergman is a client architect and developer with over 15 years of hands-on experience building interactive online gaming, audio and video applications. He has led teams and also acted as sole developer for startups, pairing practical UX sensibility with deep client-side architecture expertise in Haxe, JavaScript/TypeScript and AS3. His career spans blue-chip studios like NetEnt and ELK as well as ongoing senior technical leadership at Hacksaw Studios, delivering robust realtime and multimedia experiences. Trained in audio engineering as well as web standards, he brings an uncommon blend of signal-level audio understanding and front-end systems design to game clients. Based in Gnesta, Sweden, he’s known for translating complex product needs into maintainable client architectures that scale from prototype to production.
code10 years of coding experience
job13 years of employment as a software developer
bookDiploma, Webmaster, Diploma, Webmaster at Uppdragsutbildning Kvalitetsdata
bookDiploma, Audio Engineering, Diploma, Audio Engineering at School of Audio Engineering, London ·
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Github Skills (44)

haxe9
adapter9
npm8
nodejs8
encoder8
javascript7
entity-component-system7
react7
fsm6
rust6
vscode6
jsx6
bundler6
transpiler6
typescript6

Programming languages (7)

TypeScriptDockerfileShellRustHaxeJavaScriptHTML

Github contributions (5)

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HacksawStudios/heaps2

Jan 2025 - Mar 2026

Heaps : Haxe Game Framework
Contributions:2 reviews, 21 PRs, 37 pushes in 1 year 2 months
lbergman/HxFSM

May 2018 - Sep 2021

Simple FSM for Haxe. Contains example OpenFL project using CallbackIntegration, but is made to be framework independent. Included is a CommandIntegration for use with mmvc.
Contributions:24 commits, 18 PRs, 33 pushes in 3 years 3 months
fsmhaxeopenfl
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