Li Lin is a Senior Software Engineer with nine years of experience specializing in C++-centric mobile and game development across iOS, Android, Windows and legacy Flash platforms. At Roblox and previously NetDragon, he built cross-platform game clients, avatar/navigation systems and tooling for multi-market releases, often bridging C++, Lua, Objective-C and JNI with tools like Djinni. He ships mobile products end-to-end — from custom FFmpeg-based timelapse encoding and cross-platform UI generators to automated multi-APK builds — and has released consumer apps on App Store and Google Play. Comfortable migrating large Windows clients to mobile and integrating scripting and engine-level systems, he pairs deep systems skills with practical shipping experience. Based in Beijing with a background in computer science, he also studies ESL to broaden his international collaboration and communication skills.
9 years of coding experience
17 years of employment as a software developer
English as a Second Language(ESL), English as a Second Language(ESL) at City College of San Francisco
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Fuzhou University
Qt实现的Modbus串口调试助手---Qt implementation of Modbus serial debugging assistant
Contributions:1 release, 7 commits, 6 pushes in 3 years 3 months
debuggingmodbusqtdebuggerserial
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.