Summary
Liam Arbuckle is a Co-Founder and Technical Lead with eight years of experience blending aerospace and industrial design with full-stack engineering across aviation, satellite, and open science domains. He has led technical architecture and roadmaps for startups and decentralised products—most recently building ChopDot, a decentralized alternative to Splitwise—while also integrating booking and accessibility systems across Star Alliance partners. Comfortable as one of the primary engineers on mobile and web apps, he has a track record of running funding rounds, designing cryptographic and security protocols for early-stage aerospace projects, and shipping open-source tools like the Star Sailors game engine. Based in Quito, he bridges hands-on coding with strategic leadership in distributed teams and has a less-obvious strength in applying aerospace-grade systems thinking to consumer-facing software.
8 years of coding experience
6 years of employment as a software developer
Cyber/Computer Forensics and Counterterrorism, Cyber/Computer Forensics and Counterterrorism at Tallinn University
Aerospace Aeronautical and Astronautical Engineering, Aerospace Aeronautical and Astronautical Engineering at buildspace
Aerospace Aeronautical and Astronautical/Space Engineering, Aerospace Aeronautical and Astronautical/Space Engineering at European Innovation Academy
Bachelor of Applied Science - BASc Astronomy and Astrophysics, Bachelor of Applied Science - BASc Astronomy and Astrophysics at Swinburne University of Technology
Materials Science, Materials Science at University of Tartu
French, German, Norwegian, English, Icelandic, Ukrainian, Russian