Liam Howatt is an embedded developer with eight years of experience building firmware and low-level systems for connected devices, currently driving embedded work at Geotab from Ontario, Canada. He maintained LVGL, a widely used open-source embedded graphics library, contributing bug fixes and features such as 8 bpp font bitmap support and NemaGFX integration—demonstrating deep expertise in graphics, memory management, and constrained environments. His background spans firmware roles in robotics and manufacturing at Mosaic Manufacturing and hands-on reliability analysis at Tesla, giving him a strong blend of hardware-aware software engineering and data-driven problem solving. Trained in Mechatronics Engineering, he pairs mechanical intuition with embedded software skills, often addressing subtle edge cases that surface only under real-world device constraints.
8 years of coding experience
2 years of employment as a software developer
Bachelor of Engineering - BE, Mechatronics Engineering, Bachelor of Engineering - BE, Mechatronics Engineering at Ontario Tech University
LVGL is a free, full-featured embedded UI library for devices from small MCUs to 3D-capable MPUs, enhanced by LVGL Pro, a professional editor and tooling.
Role in this project:
Embedded Systems Engineer / IoT Developer
Contributions:1458 reviews, 365 PRs, 222 pushes in 1 year 11 months
Contributions summary:Liam made several contributions to the `lvgl/lvgl` repository, primarily focused on enhancing the embedded graphics library. Their work included bug fixes for image button and flexbox functionalities. In addition, the user improved the text handling, memory management, and feature additions such as support for 8 bpp font bitmaps and integration with NemaGFX, demonstrating a deep understanding of low-level graphics and embedded system programming.
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
Contributions:378 pushes, 187 branches in 1 year 11 months
graphicmcu
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