Lisandro Crespo

Game Programmer at Independent

Houston, Texas, Argentina
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Summary

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Rockstar
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Top School
Lisandro Crespo is an independent game programmer with 11 years of experience, now based in Houston, Texas, who specializes in graphics, rendering and game engine architecture. He blends a passion for clean code and software architecture with hands-on experience as lead programmer and partner roles on commercial and indie projects, including a mobile title that earned him a GDC scholarship. Comfortable teaching as well as building, he has led instruction at iD Tech and run his own freelance studio since 2017. His portfolio and technical blog demonstrate a practical focus on rendering pipelines and engine design, revealing depth beyond typical gameplay scripting. Fluent in both computer science and electronics fundamentals from UNR, he brings a hardware-aware perspective to performance-sensitive systems.
code11 years of coding experience
job3 years of employment as a software developer
bookComputer Science, Computer Science, Computer Science, Computer Science at Facultad de Ciencias Exactas, Ingeniería y Agrimensura (UNR)
languagesEnglish, Spanish
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Github Skills (44)

ios10
libgdx10
relational10
windows10
linux10
java10
android10
3d10
web-framework10
rollback10
web-development10
game-development10
2d10
database10
dispatcher9

Programming languages (7)

C#JavaCSSRustJavaScriptPHPKotlin

Github contributions (5)

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Contributions:255 pushes, 1 branch in 2 years 3 months
lisandroct/EventSystem

Jun 2020 - Apr 2022

Event system for Unity using ScriptableObjects
Contributions:3 reviews, 32 commits, 4 PRs in 1 year 9 months
scriptableobjectsdispatcherunityquakeevent-system
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