Louis Fourquet

Paris, Ile-de-France
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Summary

👤
Senior
🎓
Top School
Louis Fourquet is a Senior Unity developer with 11 years of experience, specializing in C# and C++ and known for building performant UI, tools, and multiplayer systems for games and VR. Based in Paris, he has led end-to-end UI frameworks, platform-service integrations, and a multithreaded boids VFX system using Unity's Job System, as well as AI-driven behavior engines in his current roles. His background spans both Unity and Unreal Engine work—shipping gameplay, networking, and photogrammetry-driven real-time content—while also creating in-editor tooling to speed production. He combines an art-school foundation with formal software engineering training from 42 Paris, which shows in his ability to translate designer mockups into optimized, scalable systems. Notably, he has a track record of making custom UI components significantly more efficient than Unity’s defaults and integrating complex backend services like authentication, friends, payments, and inventory.
code11 years of coding experience
bookArt/Art Studies General, Art/Art Studies General at Atelier de Sèvres
bookComputer Software Engineering, Computer Software Engineering at 42 Paris
bookBac ES, Bac ES at Lycée Evariste Galois
languagesFrench, English
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Github Skills (34)

api8
scriptableobject8
openframeworks7
gateway7
audio7
opencv6
linux6
opengl5
raspberry-pi5
emscripten5
computer-vision5
android5
windows5
architecture5
ios5

Programming languages (3)

C#C++JavaScript

Github contributions (5)

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Manage a media folder with API, database and realtime events
Contributions:32 commits, 40 pushes, 3 issues in 1 month
database
4quet/ft_vox

Oct 2017 - Aug 2019

Contributions:71 pushes, 1 branch in 1 year 10 months
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