Lucas Lois

Senior Software Engineer at Stripe

Montevideo, Montevideo, Uruguay
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Summary

👤
Senior
🎓
Top School
Lucas Lois is a Senior Software Engineer with over a decade of experience building mobile-first products and architecting resilient systems across fintech and healthcare. A React Native specialist who also codes native Android and Kotlin, he excels at modernizing legacy apps—migrating old RN codebases to TypeScript, hooks, Redux Toolkit and React Query—and even led a fintech mobile-to-web transition using React Native Web to reduce costs and unify feature delivery. He balances hands-on refactoring and code quality work (demonstrated by JSHint-driven contributions and Python design-pattern docs) with senior leadership: mentoring juniors, shaping developer experience, and driving CI/CD automation with Fastlane, GitHub Actions and GitLab CI. Comfortable collaborating with US-based teams from Montevideo, he emphasizes psychological safety and sustainable workflows that make codebases a pleasure to maintain.
code12 years of coding experience
job7 years of employment as a software developer
bookIngeniero en Informática Ingeniería informática, Ingeniero en Informática Ingeniería informática at Universidad Católica del Uruguay 'Dámaso Antonio Larranaga'​
languagesSpanish, English, Portuguese
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Github Skills (9)

design-patterns10
jshint10
javascript10
idioms10
python10
refactor9
front-end-development9
refactoring9
user-interface9

Programming languages (14)

JavaC++RustHackGoHTMLSaltStackTypeScript

Github contributions (5)

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faif/python-patterns

Oct 2016 - Oct 2017

A collection of design patterns/idioms in Python
Role in this project:
userBack-end Developer
Contributions:5 commits, 2 PRs in 1 year
Contributions summary:Lucas contributed to the `python-patterns` repository by implementing and documenting design patterns. They implemented the Decorator Pattern, adding the code and demonstrating its output. The user also added descriptions and examples for other creational design patterns, namely Abstract Factory, Builder and Object Pool, providing explanations and context to help the reader.
design-patternspythonidioms
doublespeakgames/adarkroom

Oct 2016 - Jan 2017

A Dark Room - A Minimalist Text Adventure
Role in this project:
userFront-end Developer
Contributions:10 commits, 1 PR in 3 months
Contributions summary:Lucas primarily focused on improving the code quality and maintainability of the project. They made multiple commits to address and fix issues related to JSHint compliance across various JavaScript files like `translate.js`, `Button.js`, `engine.js`, `events.js`, `outside.js`, `path.js`, `room.js`, `scoring.js`, `space.js`, `world.js`, `events/room.js`, and `state_manager.js`. These changes likely involved refactoring and adherence to coding standards.
gameminimalistroomdarktext-adventure
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