Summary
Lucas Meirelles is a versatile software developer with nine years of experience, combining 5+ years in .NET back-end development and over 3 years focused on Unity game development. With an academic foundation in Automation and Control Engineering and technical training in Mechatronics, he brings a systems-thinking approach to game and software design, emphasizing SOLID principles, clean code, and unit-tested solutions. Comfortable across C#, Java, Blazor and web technologies, he consistently delivers maintainable, production-ready features for 2D/3D and mobile platforms while improving development processes. Based in São Paulo, he thrives in multicultural teams and cross-functional environments, pairing engineering rigor with a creative drive to ship engaging game experiences. A continuous learner, he maintains a public portfolio showcasing his projects and practical integrations of mechatronics-informed design into interactive software.
9 years of coding experience
3 years of employment as a software developer
Engenharia de Automação e Controle, Mechatronics, Robotics, and Automation Engineering, Engenharia de Automação e Controle, Mechatronics, Robotics, and Automation Engineering at FEI - Faculdade de Engenharia Industrial
Ensino Técnico, Mechatronics, Robotics, and Automation Engineering, Ensino Técnico, Mechatronics, Robotics, and Automation Engineering at Etec Lauro Gomes