Luke Day

Falmouth, England, United Kingdom
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Summary

👤
Senior
Luke Day is an engineer with 8 years of gameplay and systems programming experience, currently building games at Hutch Games after roles at Ubisoft London and several indie studios. He has shipped mobile and PC titles across the full lifecycle—contributing modular ad, telemetry and subscription systems on a franchise with over a billion downloads, and leading core gameplay, AI and networking on indie Steam releases. Comfortable in Unity/C# and multiplayer environments, he blends a strong mathematical foundation with practical engineering: for example using NEAT neuroevolution to create enemy agents and designing robust modular inventory and combat systems. A collaborative communicator and former co-founder, he thrives on pivoting product strategies to improve retention and player experience, and is focused on furthering his craft in mobile and PC gaming.
code8 years of coding experience
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Github Skills (11)

spotify8
crossword7
mahjong7
jam7
browser-game6
dm6
pseudocode5
starcraft5
baduk4
javascript3
worksheet1

Programming languages (4)

C#CSSJavaScriptPython

Github contributions (5)

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dayluke/dayluke.github.io

May 2018 - Oct 2019

Contributions:173 pushes, 1 branch in 1 year 5 months
dayluke/dayluke

Jul 2020 - Oct 2025

Contributions:7 pushes, 1 branch in 5 years 3 months
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