Luke Goldfain

Reference Assistant at Bourbonnais Public Library District

Chicago, Illinois, United States
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Summary

👤
Senior
🎓
Top School
Luke Goldfain is a game-focused software developer and technical designer based in Chicago with eight years of hands-on experience building interactive experiences and supporting technical operations. He blends programming craftsmanship with user-centered design, often creating tools and games he wishes already existed to bring joy to others. Luke has practical event and public-facing technical support experience from six years at the Game Developers Conference and a current role providing library tech services and interlibrary loan coordination. He’s taught and mentored aspiring developers through the National Student Leadership Conference, demonstrating an ability to translate complex concepts for learners. Comfortable in both solo indie-dev contexts and fast-paced team environments, he pairs curiosity-driven experimentation with reliable execution. Outside of work, his indie dev roots in Illinois suggest a long-standing practice of shipping creative projects that resonate with players.
code8 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science - BS, Video Game Programming, Bachelor of Science - BS, Video Game Programming at Columbia College Chicago
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Github Skills (4)

capstone6
gun5
gravity4
unity3d4

Programming languages (1)

C#

Github contributions (5)

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luke-goldfain/GRAVOC

Mar 2020 - Apr 2026

Gravity Gun Dodgeball! A student game made in Unity 3D.
Contributions:1 release, 11 PRs, 63 pushes in 6 years 1 month
gravitygamedodgeballgununity
AngeloCM/TheLastShip

Dec 2019 - Apr 2020

The Last Ship, a student project made in Unity 3D
Contributions:59 PRs, 181 pushes, 23 branches in 4 months
unity3dunityshipunity-3d
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