Luke Martin

Programmer, Designer, Founder at Entropy Machine

Indianapolis, Indiana, United States
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Summary

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Senior
🎓
Top School
Luke Martin is a game-focused programmer, designer, and founder with 14 years of practical experience building indie games and web applications from Indianapolis. He founded Entropy Machine and is currently developing Reactor 3, an open-world roguelike with nuanced systems like per-limb damage, procedural maps, and complex NPC behavior—continuing a lifelong hobbyist-to-professional trajectory that began with GameMaker. Comfortable across game engines, AI, and gameplay programming, he also brings full-stack web experience (Flask, AngularJS, PHP, SQL) and a strong affinity for Linux and open source. Early career wins include slashing a legacy library app’s runtime from 20+ hours to about an hour, and client-facing mobile/web work through Ball State’s Digital Corps. He combines systems-level optimization skills with creative design instincts, frequently open-sourcing his projects to contribute back to the community.
code14 years of coding experience
job1 year of employment as a software developer
bookComputer Networking, CISCO router/switch configuration, Computer Networking, CISCO router/switch configuration at Prosser School of Technology
bookBachelor of Science (B.S.), Computer Science, 3.5 (General)/4.0 (Major), Bachelor of Science (B.S.), Computer Science, 3.5 (General)/4.0 (Major) at Ball State University
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Github Skills (38)

run-command10
roguelike10
automation9
overhead8
gun8
linux8
2d-game7
tarball7
python7
libtcod6
2d6
outliner6
ubuntu6
c-library5
field-of-view5

Programming languages (4)

C++CSSCPython

Github contributions (5)

github-logo-circle
flags/GOAPy

Jul 2014 - Nov 2019

Pure-Python implementation of Goal-Oriented Action Planning.
Contributions:14 commits, 2 pushes in 5 years 4 months
python
flags/Reactor-3

Nov 2012 - Nov 2017

Post-apocalyptic action roguelike with a focus on inventory management and gun-based combat.
Contributions:1945 commits, 5 pushes, 1 comment in 5 years
roguelike
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