Malody Hoe

Gameplay Programmer at Ubisoft Singapore

Singapore
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Malody Hoe is a gameplay programmer with 12 years of experience, currently building interactive systems at Ubisoft Singapore after progressing from junior roles and internships. A DigiPen CS & Game Design graduate with a strong C++ foundation, they are fluent in commercial engines like Unity and Unreal as well as custom engine work. Known as a practical generalist—echoing their preference for breadth over narrow specialization—they bridge design intent and performant implementation across gameplay, tools, and engine systems. Their hobbyist GitHub focus on gamedev languages like Haxe complements a professional practice that values games as art, not just entertainment. Based in Singapore, Malody pairs academic rigor (high-performing diploma and degree GPAs) with commercial shipping experience on AAA pipelines. An adaptable problem-solver, they often surface creative technical solutions that prioritize player feel and iteration speed.
code12 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science - BS, Computer Science and Game Design, 3.55, Bachelor of Science - BS, Computer Science and Game Design, 3.55 at DigiPen Institute of Technology Singapore
bookDiploma, Information Technology, 3.924, Diploma, Information Technology, 3.924 at Singapore Polytechnic
languagesEnglish, Chinese
github-logo-circle

Github Skills (15)

perlin-noise7
haxe7
rainmeter6
syntax-highlighting4
ngrok4
backend4
cpp3
syntax3
nodejs3
networking2
jekyll2
ingress1
reflection1
reverse-proxy1
command-line1

Programming languages (7)

TypeScriptC++CSSRustHaxeJavaScriptHTML

Github contributions (5)

github-logo-circle
undefinist/physxhx

Jul 2020 - Aug 2020

Contributions:25 commits, 10 pushes, 1 branch in 12 days
undefinist/noisehx

Sep 2014 - Apr 2016

Generate Perlin noise in Haxe.
Contributions:6 commits, 2 pushes in 1 year 7 months
haxeperlin-noise
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial