Summary
Marc Ducret is a game-focused software engineer and co-founder with 13 years of experience, combining a rigorous ENS education in computer science and mathematics with practical expertise in Unity-driven multiplayer systems. He led full development of Dice Kingdoms, a Steam-released strategy game notable for a deterministic, high-performance combat simulation that can handle hundreds of units and for shipping a commercially successful product as a part-time founder. His background spans backend microservices, ML-driven product recognition, and large-scale agent experiments in Minecraft, demonstrating fluency across game engines, simulation, and data systems. Comfortable moving between research-grade ML prototypes and production game architecture, he brings a strong taste for mathematical problems and clean, scalable code that enabled rapid solo development during evenings while holding full-time roles.
13 years of coding experience
7 years of employment as a software developer
Master, Computer Science, Master, Computer Science at Ecole normale supérieure
Master 2 (M2), Mathematics, Vision and Learning, Master 2 (M2), Mathematics, Vision and Learning at ENS Paris-Saclay
Classes préparatoires, Classes préparatoires at Lycée du Parc