Mika Talvenheimo is a Website Manager with over 20 years of experience designing, producing and developing web sites and digital marketing assets, currently leading web presence at CADMATIC. He blends visual and interface design sensibilities with hands-on front-end development and web analytics to deliver measurable online campaigns. His background spans agency work and in-house marketing roles, giving him a pragmatic mix of creative production and stakeholder-focused delivery. Beyond traditional web work, Mika contributes Unity shaders and editor tools on GitHub, showing a practical interest in real-time rendering and developer tooling that informs his visual problem solving. Based in Southwest Finland, he combines deep production experience with a curious, code-centric approach to design and automation.
:books: Library of all kind of scripts, snippets & shaders for Unity
Role in this project:
Full-stack Developer
Contributions:164 commits, 27 PRs, 192 pushes in 6 years 7 months
Contributions summary:Mika contributed to the Unity Library by creating and modifying shader files, and C# scripts to provide various visual effects and camera behaviors, including bump mapping, reflective shaders, a simple camera control, and an Editor tool for removing background from sprites. The contributions demonstrate the user's skills in extending Unity's rendering capabilities and providing useful tools for other developers working on Unity projects. The user implemented and refined several shaders as well as creating a few editor tools for sprite modification.
Contributions:1 PR, 31 pushes, 1 branch in 3 years 4 months
windows
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.