Mikko 

Software Engineer at Nekobolt, FakeFish

Finland
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Summary

🤩
Rockstar
Mikko is a software engineer based in Finland with eight years of hands-on experience building games and software, combining practical development skills with a strong tech enthusiasm. He brings a game developer’s mindset to general software problems, favoring interactive, performance-conscious solutions and rapid prototyping. Comfortable across the stack, he values readable, maintainable code and iterative delivery. Though not attached to a specific company profile, his steady GitHub presence and focus on game/software projects suggest ongoing personal or collaborative builds that sharpen both tooling and user-facing features. Colleagues would find him pragmatic, curious, and driven by craft rather than titles.
code9 years of coding experience
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Github Skills (12)

monogame10
multiplayer-game10
steamvr6
unity3d5
virtual-reality4
skybox4
plugin4
playback3
static-content2
shader2
wgs841
vrtk1

Programming languages (2)

C#ShaderLab

Github contributions (5)

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Contributions:14 pushes in 7 months
kumilanka/Offender

Jul 2017 - Jul 2017

Contributions:12 pushes, 1 branch in 20 days
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