Nicholaus Clark

Software Engineer at The Fitting Room

Virginia, United States
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Summary

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Rockstar
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Nicholaus Clark is a software engineer with a decade of experience building low-level systems, graphics, and tooling across both enterprise and startup environments. He has worked on geospatial systems at Lockheed Martin, led VR/AR engineering initiatives, and now contributes to core engine components—graphics, physics, and component systems—while studying computer science at Virginia Tech. An active open-source contributor, he helped modernize the widely used Premake build system by adding C++20/C11/C17 support and Visual Studio 2022 integration, improving cross-platform build flexibility. Comfortable across the full development lifecycle, he brings hands-on expertise in planning, testing, and deployment alongside mentoring experience as a university TA. Known for bridging tooling and graphics work, he combines systems-level thinking with practical contributions that make modern C++ projects easier to build and maintain.
code10 years of coding experience
job8 years of employment as a software developer
bookComputer Science, Computer Science at Virginia Tech
bookContinuing Education Systems Engineering, Continuing Education Systems Engineering at Cornell University
bookAssociate of Arts and Sciences - AAS General Studies, Associate of Arts and Sciences - AAS General Studies at Laurel Ridge Community College
bookContinuing Education - Computer Science Computer Science, Continuing Education - Computer Science Computer Science at Columbia University
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Stackoverflow

Stats
1,464reputation
81kreached
35answers
8questions
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Github Skills (19)

c-language10
premake10
c1710
visual-studio10
cplus10
cprogramming-language10
c119
lua9
dword7
dt7
data-structures6
file-filter6
graph-theory6
opengl6
graph6

Programming languages (10)

C#TypeScriptJavaC++CSSCRustVue

Github contributions (5)

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premake/premake-core

Jun 2020 - Oct 2022

Premake
Role in this project:
userBack-end Developer
Contributions:7 releases, 356 reviews, 65 commits in 2 years 4 months
Contributions summary:Nicholaus primarily focused on enhancing the Premake build system by adding support for C++20, C11, and C17 language standards across various platforms. They modified core modules for code generation, updated tests to validate the new features, and included integration for the Visual Studio 2022 toolset. The contributions involved extending the build system's flexibility and compatibility with modern C++ standards, ensuring projects could be configured with more recent language features. Furthermore, the user updated the D compiler tools to support the new C++ standards.
premakeclua
nickclark2016/helios

May 2020 - Nov 2020

Contributions:110 commits, 12 PRs, 150 pushes in 6 months
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