Summary
Nick Landry is a Principal Product Manager Lead at Microsoft Xbox with over 25 years of hands-on experience blending software engineering, developer advocacy, and product leadership. He champions game creators worldwide, drawing on a rare mix of mixed-reality engineering (HoloLens), conversational AI, cloud services, and indie game design under his Big Bald Games label. Formerly a Technical Evangelist and a decade-long Microsoft MVP, Nick excels at translating emerging tech into developer-friendly platforms and community programs. He’s shipped spatial computing solutions with enterprise partners, built developer tooling and visualization products, and frequently speaks at major global conferences. An active open-source contributor and serial entrepreneur, he also authors tabletop RPGs and game projects, bringing a creator’s perspective to product strategy. Based in New York, he balances technical depth with storytelling, community building, and a knack for turning hobby projects into publishable experiences.
12 years of coding experience
23 years of employment as a software developer
Computer Engineering, Computer Engineering at Polytechnique Montréal
DEC (Collegiate Education Diploma), Health Sciences, DEC (Collegiate Education Diploma), Health Sciences at Cégep Édouard-Montpetit
English, French