Nicolas Lacognata is a gameplay programmer with a decade of hands-on experience specializing in gameplay and engine systems, currently contributing at Santa Monica Studio. A University of Central Florida computer science graduate, he progressed from associate roles to a full gameplay programmer, demonstrating rapid growth within a high-profile studio. His background includes contract work building Unreal Engine tools for architectural visualization and internships in defense and simulation software, reflecting versatility across real-time interactive domains. Nicolas combines a passion for playable systems with practical tool development to meet tight deadlines and production standards. Based in Florida, he blends studio-scale game development experience with a systems-oriented CS foundation.
11 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of Central Florida
Contributions:6 PRs, 123 pushes, 26 branches in 3 months
cappythonesxazerothcore
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.