Ollie Wagner is a creative director and product-minded designer-engineer with 14 years of experience crafting iconic user interfaces and immersive AR experiences, including work on Apple’s original iPad UI and the iOS emoji set. As co-founder and partner at Yap Studios he leads a multidisciplinary studio building next-generation AR for clients like Apple, Balenciaga, Verizon and the Statue of Liberty–Ellis Island Foundation. He blends hands-on Swift/Objective-C development—contributing physics-based animation tooling on GitHub—with senior design leadership, bridging art, interaction, and engineering. Based in Albuquerque, he’s equally comfortable shipping polished mobile UI details as he is directing complex cross-disciplinary teams to tell compelling product stories.
Your fast and friendly physics-based animation system.
Role in this project:
Full-stack Developer
Contributions:36 commits, 2 PRs, 23 pushes in 7 months
Contributions summary:Ollie primarily contributed to the physics-based animation system by implementing features and fixing bugs in Swift. Their work included adding Swift 3.0 files and fixing `UIColor` conformance. Furthermore, they added instant animations. They updated the BSD license and reorganized the code for better readability.
Contributions:28 releases, 54 PRs, 81 pushes in 3 months
clihomebrew
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