Patrick Kulling is a Director of Engineering based in Berlin with 14 years of professional experience and a deep background in mobile and Unity game development. He has grown and led engineering organizations from small teams to 100+ cross-functional members while owning long-term technology strategy and core architecture for live-service games like June's Journey. Known for shipping maintainable, scalable products, he blends expertise in CI/automation, testing, and build tooling with a passion for clean code and software architecture. A hands-on leader and mentor, he focuses on making his teams self-sufficient so he can drive company-wide engineering initiatives such as player segmentation and continuous content delivery. Uncommonly, his career spans Flash, Haxe, Objective-C and Unity, giving him a rare cross-platform perspective on performance and live operations for games.
15 years of coding experience
13 years of employment as a software developer
B. Sc. Medieninformatik, B. Sc. Medieninformatik at Hochschule Harz
Roo provides an interface to spreadsheets of several sorts.
Contributions:7 pushes, 4 branches in 13 days
sortsrooexcelspreadsheetspreadsheets
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