Patrik Lindberg

CTO & Co-Founder at Puzzlebox Studios

Stockholm, Stockholm County, Sweden
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Summary

👤
Senior
🎓
Top School
Patrik Lindberg is a physicist-turned-CTO and co-founder with eight years of hands-on experience building mobile games and developer tooling from Stockholm. He leads architecture and implementation work end-to-end, recently spearheading a custom content delivery platform for Unity using microservices on AWS and native Unity extensions written in Rust to boost performance. As founder of Puzzlebox Studios and former lead developer at multiple studios, he blends deep technical fluency in Unity, C#, Rust, TypeScript and cloud infra with a product-minded focus on scalability and CI/CD automation. Patrik’s background in theoretical and mathematical physics informs a methodical approach to complex systems and algorithmic problems, and he’s known for turning bottlenecks—like Unity’s asset distribution—into production-ready solutions.
code8 years of coding experience
job9 years of employment as a software developer
bookMaster of Science (M.Sc.), Theoretical and Mathematical Physics, Master of Science (M.Sc.), Theoretical and Mathematical Physics at Stockholm University
languagesEnglish, Swedish
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Github Skills (52)

csharp9
language-design9
parser8
error-reporting8
error-messages7
firebase-analytics7
programming-language7
firebase-cloud-functions7
intellij-idea7
graph7
raycasting7
firebase-admob7
symmetric7
diagnostics7
oauth7

Programming languages (6)

C#JavaC++RustCGo

Github contributions (5)

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p-lindberg/unity-node-editor

Jun 2018 - Jun 2019

A node editor for unity!
Contributions:55 commits, 4 PRs, 62 pushes in 1 year
unity3dunitynode-editor
p-lindberg/testrepo

May 2025 - May 2025

Contributions:5 pushes, 1 branch in 1 day
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