Patryk Czachurski

Game Developer at TeamHypersomnia

Poland
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Summary

🤩
Rockstar
Patryk Czachurski is an independent game developer from Poland with 11 years of experience crafting interactive worlds and online experiences. Driven by a personal mission to witness his own online universe, he blends creative vision with hands-on development to iterate on systems that keep players engaged. Comfortable working across the full game development lifecycle, he focuses on building persistent, player-centered environments rather than one-off demos. Based in Poland, he brings long-term dedication to projects and a developer mindset that prioritizes experimentation and continuous evolution.
code11 years of coding experience
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Stackoverflow

Stats
3,051reputation
186kreached
10answers
31questions
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Github Skills (154)

packing10
vim10
lua10
rectangle10
3d10
nvim10
cpp10
game-development10
editor10
audio10
api10
emscripten10
webassembly10
text-editor10
console10

Programming languages (15)

JavaC++CSSRustCMakefileVueHTML

Github contributions (5)

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TeamHypersomnia/rectpack2D

Aug 2016 - Aug 2022

A header-only, very efficient 2D rectangle packing library. Used in Assassin's Creed, Snapchat and Skydio drones. 2 scientific references.
Contributions:9 reviews, 120 commits, 3 PRs in 6 years
headerrectangle-packingpackingheader-onlyrectangle
Page at hypersomnia.io + relevant infrastructure.
Contributions:1 PR, 149 pushes, 1 branch in 4 years 1 month
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