Summary
Paul Casanova is a software developer with 11 years of hands-on experience building client-focused applications in C#, JavaScript, Java, and C++, and a double BS in Computer Science and Mathematics from CSU East Bay. He has shipped production software at Bencin Studios and automated campus systems at CSU East Bay, cutting processes from months to a day while leveraging cloud and game frameworks like Firebase, AWS, PlayFab, Unity, OpenGL, and DirectX. Outside of work he competes in hackathons and robotics contests—his projects include a Twilio-powered call transcription that uploads to YouTube and a NASA Swarmathon pathing algorithm for simulated Mars rovers. Comfortable translating complex technical concepts for nontechnical users, he also brings accessibility experience (Section 508/WCAG) and practical ops skills from roles in customer service and logistics. Known for reliable delivery under tight deadlines, he balances client collaboration with curiosity-driven side projects visible on github.com/FuLagann.
11 years of coding experience
Associate of Science - AS, Computer Science, GPA: 3.5, Associate of Science - AS, Computer Science, GPA: 3.5 at Fresno City College
Bachelor of Science - BS, Mathematics and Computer Science, Bachelor of Science - BS, Mathematics and Computer Science at California State University - East Bay
Associate of Science - AS, Mathematics, GPA: 2.64, Associate of Science - AS, Mathematics, GPA: 2.64 at College of the Sequoias
G.E.D., General Studies, G.E.D., General Studies at El Diamante High School
Spanish, English