Phish Chiang is an award-winning technical artist and 3D lead with eight years of experience creating immersive VR/AR and interactive concert experiences from Los Angeles while rooted in Taiwan. He currently leads technical art at Wave and Kloudius, delivering performance-efficient 3D pipelines and guiding teams through modeling, texturing, rigging, and production to meet tight creative deadlines. His credits span high-profile interactive projects such as Wave x Teflon Sega’s Justin Bieber experience, Wave x Beatport BEYOND, and work for Dillon Francis and Alison Wonderland, reflecting deep experience at the intersection of entertainment and real-time tech. Phish blends hands-on generalist skills with technical leadership—mentoring artists, building web-integrated pipelines, and collaborating closely with engineers to solve visual-performance tradeoffs. Trained at Gnomon and Yuan-Ze University, he brings both cinematic VFX compositing roots and practical production rigour to live virtual events. Colleagues describe him as a creative technologist who anticipates engineering constraints early, saving time in production without sacrificing artistic ambition.
9 years of coding experience
Bachelor’s Degree, Digital Communication and Media/Multimedia, Bachelor’s Degree, Digital Communication and Media/Multimedia at Yuan-Ze University
Digital Production for Entertainment 2-Year Program, 3D Generalist Track, Digital Production for Entertainment 2-Year Program, 3D Generalist Track at Gnomon School of Visual Effects
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