Software Manager- Lead Software Development Coordinator And Problem Solving
Italy
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Summary
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Rockstar
Riccardo Balbo is a software manager and lead development coordinator with 11 years of experience, currently guiding engineering and problem-solving efforts at B&B Automation - ADNET Group in Italy. He combines hands-on backend development skills with team leadership, shipping pragmatic solutions and coordinating complex projects. An active open-source contributor, Riccardo has improved core functionality in the notable jMonkeyEngine project—fixing asset loading, material sharing, and physics collision algorithms—demonstrating deep familiarity with game-engine internals and performance tuning. Known for tackling thorny bugs and integrating new features, he brings a practical, systems-oriented mindset to both legacy maintenance and feature-driven development. Outside the obvious managerial role, he retains strong technical involvement, often rolling up his sleeves on critical code paths and low-level debugging.
A complete 3-D game development suite written in Java.
Role in this project:
Back-end Developer
Contributions:1 release, 183 reviews, 105 commits in 7 years
Contributions summary:Riccardo primarily contributed to the jMonkeyEngine's core functionalities and associated plugins. They addressed asset loading issues by removing root slashes from asset paths. The user worked on fixing material sharing within the Ogre scene loader and optimized physics character controls and other related systems by adding new collision algorithms. Furthermore, they were involved in addressing bugs and updating the library with new features.
This is a library that uses java bindings for Khaled Mamou's V-HACD to decompose concave meshes into hull-shapes in jmonkey engine.
Contributions:11 releases, 21 commits, 1 PR in 4 years 11 months
java-bindingsbulletjavajmonkeyengine3vhacd
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