Rob Davis

Staff Software Engineer at Okta

Ontario, Canada
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Summary

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Senior
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Rob Davis is a Staff Software Engineer with 14 years of experience building cloud-native systems and DevOps-first architectures across financial services, education, and enterprise SaaS. He’s held senior and principal engineering roles at companies like Microsoft, Autodesk, and Okta, pairing hands-on backend development with systems design and database expertise. A Western University computer science graduate, Rob regularly contributes to prominent open-source projects in the Minecraft modding ecosystem, demonstrating deep practical skills in compatibility layers, localization, and core gameplay mechanics. He’s known for pragmatic test planning and reliability-focused engineering, and for bringing community-minded collaboration from hobby modding into professional platform work.
code14 years of coding experience
job17 years of employment as a software developer
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Western University
languagesEnglish, French
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (12)

javas10
minecraft10
minecraft-forge10
minecraft-fabric10
forge10
modx10
mod-manager10
api-design10
java10
apidoc9
localization9
api9

Programming languages (4)

TypeScriptJavaJavaScriptHTML

Github contributions (5)

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Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
Role in this project:
userBack-end Developer
Contributions:15 commits, 1 comment, 1 issue in 1 year 5 months
Contributions summary:Rob primarily contributes to the core functionality of the Minecraft Forge modding API. Their work includes adding features such as the ability to query the Language Registry, loading localization files, and the implementation of an interface for custom model format importers. They also fixed bugs related to the damageable items and made improvements to the Wavefront Object importer. Additionally, they added null protection for chat handling.
discordminecraftjavaforgemod
BuildCraft/BuildCraft

Jun 2012 - Sep 2013

BuildCraft
Role in this project:
userBack-end Developer
Contributions:10 commits, 1 comment in 1 year 3 months
Contributions summary:Rob primarily contributed to the BuildCraft mod, focusing on core gameplay mechanics and mod integration. They updated the MCP mapping, handled container itemstacks, and implemented new features such as the ability to interact with nearby inventories. Furthermore, the user made crucial changes to the energy system, including fuel and liquid handling for the engine. They also addressed critical bugs related to item destruction within the auto workbench.
minecraftmodbuildcraftjavaforge
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