Summary
Rob Minson is a CTO with 12 years of engineering and leadership experience, currently building immersive AR/VR/MR software at Fracture Reality. He combines a research background—a PhD in Computer Science focused on massively parallel simulation—with hands-on product and live-service experience from leading development on the award-winning mobile game World of Warriors. Rob has overseen architecture, server and client systems, and growth of engineering teams, bridging academic rigour with commercial delivery. His career spans game studios and research labs, giving him a strong grounding in real-time, multiplayer and distributed systems. Based in Hove, England, he is comfortable translating cutting-edge hardware capabilities into client-facing solutions. An uncommon blend of art-history study and technical depth informs his user-focused, multidisciplinary approach to immersive experiences.
12 years of coding experience
6 years of employment as a software developer
PhD, Computer Science, PhD, Computer Science at University of Birmingham
Art History, Art History at University of Leeds
English